Novel Tech Truths
by Ron Lichty
stories, yarns and whimsy about making tech work “hum”
Sometimes it takes fictional narrative (cleverly written to closely resemble the realities within which we all live) to drive home not so much the “how” of new ways of doing things – but the “why.”
There's been a genre of engineering-lesson novels that share just such important principles and best practices in the guise of fun reads. Many of them are even beach reads. With holiday weekends and vacations coming up, with their promise of rare reading time, here are six fun reads worth taking along…
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Goldratt’s main character is the manager of a manufacturing plant with a seriously screwed up process—even as the guy’s marriage is falling apart, mainly for lack of attention, but in part for he and his wife not knowing their goal.
In the course of the story, the manager learns that trimming capacity to market demands actually reduces throughput and increases inventory - because of dependent events and statistical fluctuations. Then on the next day’s boy scout hike, one kid is the bottleneck. To puzzle out solutions to the hike - and the plant - the plant manager gets several scouts to move matches from bowl to bowl, testing fluctuations to see effects. He realizes - aha! - only by increasing throughput through the bottleneck can he increase throughput overall.
Interestingly, as manufacturing-centric as this novel seems to be, it’s hard to have a career in software without Goldratt, The Goal, and the Theory of Constraints coming up in conversation now and again.
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▪ Don’t take chances on team jell if you don’t have to: Seek out and use pre-formed teams.
▪ Then keep good teams together to help your successors avoid problems of slow-jelling or non-jelling teams.
▪ Think of a jelled team - ready and willing to take on a next effort - as one of the project deliverables.
▪ Why does the effect of pressure on programmers max out after only a 6% productivity gain? Demarco’s answer: People under pressure don’t think faster.
▪ The only real variable you have to play with to improve productivity is the proportion of work hours that are effective.... You must focus entirely on avoiding wasted time.
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A kanban board helps everyone involved see (and limit) work in progress. And it may help you see your current constraint (aka bottleneck) - which you need to protect by creating "a trusted system to manage the flow of work to the constraint.”
Until you manage the flow of work to the constraint, the constraint is constantly being wasted, is likely drastically underutilized, is almost certainly not being applied to paying down technical debt, and is not contributing fully.
“Any improvement not made at the constraint is just an illusion…. Make sure the constraint is not allowed to waste any time. Ever. It should never be waiting on any other resource for anything, and it should always be working on the highest priority commitment." And be sure you reduce reliance on the constraint for unplanned work.
Then (Step 3 from The Goal) figure out how "to subordinate the constraint" - a la moving Herbie, The Goal’s slowest Boy Scout in the troop, to the front of the line to prevent the rest of the scouts from getting too far ahead. That is, set the tempo of work based on the constraint’s tempo.
You have to split your team’s time, spending cycles not just on features but also on "stability, security, scalability, manageability, operability, continuity." Then leverage your constraint, who very likely knows the most about where your technical debt is and how to build code designed to avoid unplanned work.
Always remember: “Outcomes are what matter - not the process, not controls, or, for that matter, what work you complete."
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OK, there are way more issues than estimation to delivering predictably, but Steve Bockman invented the Team Two-Pass Relative Estimation method that is, for most of us who have used it, a big leap over Planning Poker (which itself is a big leap over what came before). Your biggest challenge, when you finish reading Predictability, will be realizing that its simplicity actually applies to your project. Trust me, it does.
Chapter 12 describes the relative sizing method that's become known as the Bockman Sizing method - the team two-pass relative sizing technique I teach every team I train. Steve also has a 99 cent ebook on Amazon that's just the method, if that’s all you need. But need or not, and whether you do agile or not, you’ll enjoy Predictability!
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There’s a secondary story in this novel. The VPE and his wife hire a landscaping company to do their backyard, only to realize that their misfortunes with the project are directly related to having followed none of the 7 steps above (and that the general contractor has failed them for having followed none of the 7 steps in hiring his help.)
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Frankly, the first half of the novel is too long. But the rest – once our hero finally realizes he has no choice but to change paths – is superb: highly engaging, and close to the truth of software development and corporate life in almost every way. It will also reassure you that changing paths, even dramatically, can be done in a step-by-step way.
(Worth noting: Goldratt is also a hero of this author's.)
I invite nomination of other engineering-lesson fiction!
Enjoy your summer!
2 Comments:
Thanks for a great article.
Can you write more about software development outsourcing experience?
Thanks.
Bruce from https://stssoftware.com
Nice list Ron! It's interesting how business novels are more memorable than non-fiction. In fact, what you usually remember from non-fiction books are the stories that are told. I didn't know about the later three books. More you could add are "Yes lives in the Land of No" and "The Power of Scrum." Then, if you're into graphic novels and comics: Commitment (I really liked this one and the thinking), and Scrum Noir (a multi-edition series of adventures in consulting which I helped produce). https://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=scrum+noir
Cheers,
==>Lancer---
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